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- =======================================================================
- Test 2
- =======================================================================
-
- Features
- ========
-
- - Added an option to toggle whether to wait for a vertical retrace between
- screen draws, with this OFF the game will run faster on slower machines.
- - Renamed "Video Options" to "Video Mode".
-
-
- Bugs/Improvements
- =================
-
- - Fixed a memory leek in the Map Editor which occured while drawing power
- ups on the screen. This was causing the Map Editor to bomb out.
- - Fixed a problem with the screen update code which was causing random
- lock ups under Windows 2000.
- - Fixed the "death bug" which was making the player pick up his own
- dropped health after being wasted and then coming back to life!
- - Rewrote the collision detection code. It is now much faster and more
- accurate.
- - Rewrote the sprite drawring code, it is now faster.
- - Rewrote the shadow drawring code, this is now a lot quicker. There is also
- a new option that allows the toggling of translucent game shadows.
- - Improved sprite collision detection.
- - Wrote general several macros to improve performance by accessing data
- more directly.
-
- Summary
- =======
- Meteor v1.1 Test 2 appears to be totallt stable! This combined with imporved
- optimisation makes it faster as well!
-
-
- =======================================================================
- Test 1
- =======================================================================
-
- Features
- ========
- - New Win32 Direct X application tested under WIndows 95, 98 and 2000
- - New twin base directory architecture allows for total conversions
- - Rewrote Advanced Tile Editor
- - Many new sounds
- - Rewrote the item selector
- - Rewrote the Power up selector
- - Added multiple required items for special tiles (doors and switches etc)
- - Added more on-line documentation wthin the editors
- - Added special bullets for the Sniper Rifle to restrict ammo
- - Made the Sniper Rifle less effective (it was far too powerful)
- - Added pigs (sheep and cows were not enough!)
- - Increased the max digital voices from 32 to 48, things should sound better
- - Rewrote the Weapon Editor
- - Ajusted the map scrolling to give more forward view to the player
- - Moved game messages down slightly from the centre of the screen because
- the ajusted scrolling makes the player spend more time there making
- game messages get in the way.
- - Brought back the old "Day of the Chaos Leeks" secret level, this really
- is quite an experience!
-
-
-
- Bugs/Improvements
- =================
- - Fixed the bug that made Meteor crash when running a map from the Map Editor
- - Fixed the bug that prevented text files from being displayed after using
- any button that had a shortcut key of "R" (a hard bug to find)!
- - Faster menu system due to pre-drawing and more buffering
- - Fixed lock up problems under Windows 2000 (those caused by the mouse)
- - Fixed a memory leak in the sprite selector
- - Picked through and rewrote a vast amount of code across the entire
- application!
- - The "Reset to Defaults" buttons now work.
- - Fixed the defs read code to read in tabs as well as spaces, this means
- that you can now use Notepad to edit defs files.
- - Renamed some of the maps so that they make sense.
-
-
- Summary
- =======
- Meteor v1.1 Test 1is a lot more stable than any earlier version. With
- support for total conversions and better editors it is really shaping up.
-